In the ending, the viewpoint shifts to that of the interloper, who describes what they’ve experienced and recontextualizes the events of the game. In the beginning, you (some kind of alien – ( Spoiler - click to show) I think a sort of air-elemental?) witness a comet breaking up and ejecting a (different) alien, in a sequence that’s compellingly written and prompts you to come up with adjectives to describe how you perceive the novel form of this interloper into your world. The opening and closing are the strongest parts of Perihelion. Unfortunately, I found my appreciation of it to be held back by the game’s occupying an uncanny valley between the abstract and the literal, and by its overuse of an awful timed-text mechanic. The setting is an elliptically-described alien world with awesome vistas to explore, and there a few gentle puzzles that help give the player some direction in what’s otherwise a fairly abstract story space. ![]() It’s got a compelling, hypercompressed and occasionally poetic prose style that’s really well done, and the aesthetic pleasure is compounded by some neat color-gradient backdrops that do double-duty to indicate time of day. Perihelion is a well-done game that I admired more than enjoyed. The puzzle is simple but satisfying, and I enjoyed the ending. If I were the author, I'd update the game to remove the pauses, as I've never seen a review praise slow text in games and many against.īut as it is, this was fun. This means that if you need to check a location really quick, you have to wait several seconds to travel there, several seconds to click on a link, and several seconds to click back. Unfortunately, this game makes the crucial mistake of combining slow text with gameplay requiring repetition. The puzzle involves doing the right thing at the right place, and requires a fair amount of travel. There is a nice graphical change when this happens. Time passes, and it's important to the game. There are 4-5 different locations you can go, each of which allows you to sleep and look around. You are an alien on your home planet and a creature has crash landed. This is a charming little game, partly poetic and partly puzzle.
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